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Invest Stone: Difference between revisions

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| Key Words|| Invocation
| Key Words|| Invocation
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| Description || This rite is performed on up to three sigil stones, marked with an inscription featuring the appropriate combination of sigils for the spell to be invested in the stone. One pot of magical ink can produce up to six sigils (i.e. enough for three lesser or two greater spells); exalted spell stones use exalted ink. The inscription can be added as part of the rite, or in advance of investing, but note that inscribing a stone determines the spell it is going to be invested with.
| Description || This rite is performed on up to three [[Crafting#Invocation Items|sigil stones]], marked with an inscription featuring the appropriate [[Invocation#Sigilistic Invocation|combination of sigils]] for the spell to be invested in the stone.




One pot of [[Magical Ink|magical ink]] can be used to draw up to six sigils (i.e. enough for three lesser or two greater spells); exalted spell stones use specially [[Research|researched]] ink.
Each stone is invested with a single charge of one spell known to the invoker, represented by a charge card given by the referee attending on the rite, at a cost of 2 magic points per lesser spell, 4 magic points per greater spell or 20 magic points per exalted spell. All stones invested in one rite must be invested with the same spell.


The inscription can be added as part of the rite, or in advance of investing, but note that inscribing a stone determines the spell it is going to be invested with, so if a stone is inscribed in advance the artist will have to specify which spell is going to be invested in it.
Once invested, the stone counts as an enchanted item and is immune to spells that directly alter it. The investment lasts until the end of the event it is performed; at this time, or when the charge is expended, the stone crumbles to dust.


Each stone is invested with a single charge of one spell known to the invoker, represented by a tearable card given by the referee attending on the rite, at the following costs:
'''Tattoos:''' This rite may be performed on a tattoo, made using the inks and invested at the cost in magic for an equivalent stone. The tattoo is part of the bearer’s body and cannot be separately targeted by spells. Once the tattoo expires or the charge is expended, the tattoo fades.

:* 2 [[Magic#Magic Points|magic points]] per lesser spell
:* 4 magic points per greater spell
:* 20 magic points per exalted spell.

All stones invested in one rite must be invested with the same spell.

Once invested, the stone counts as an [[Equipment and Resources#Enchantment and Investment|enchanted item]] and is immune to spells that directly alter it.

The investment lasts until the end of the event it is performed; at this time, or when the charge is expended, the stone crumbles to dust.

'''Tattoos:''' This rite may be performed on a [[Charm Tattoo|charm tattoo]], made using the magical inks and invested at the cost in magic for an equivalent stone. The tattoo is part of the bearer’s body and cannot be separately targeted by spells. Once the tattoo expires or the charge is expended, the tattoo fades.
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| Skills || [[Charm Invocation]]
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Latest revision as of 10:54, 16 September 2024

Name Invest Stone
Length Short (2 Minutes)
Range Touch
Duration Until end of event
Cost Special
Material Cost 1 unit of relevant powder for the sphere of the investment, up to three crafted stones inscribed with suitable ink
Key Words Invocation
Description This rite is performed on up to three sigil stones, marked with an inscription featuring the appropriate combination of sigils for the spell to be invested in the stone.


One pot of magical ink can be used to draw up to six sigils (i.e. enough for three lesser or two greater spells); exalted spell stones use specially researched ink.

The inscription can be added as part of the rite, or in advance of investing, but note that inscribing a stone determines the spell it is going to be invested with, so if a stone is inscribed in advance the artist will have to specify which spell is going to be invested in it.

Each stone is invested with a single charge of one spell known to the invoker, represented by a tearable card given by the referee attending on the rite, at the following costs:

  • 2 magic points per lesser spell
  • 4 magic points per greater spell
  • 20 magic points per exalted spell.

All stones invested in one rite must be invested with the same spell.

Once invested, the stone counts as an enchanted item and is immune to spells that directly alter it.

The investment lasts until the end of the event it is performed; at this time, or when the charge is expended, the stone crumbles to dust.

Tattoos: This rite may be performed on a charm tattoo, made using the magical inks and invested at the cost in magic for an equivalent stone. The tattoo is part of the bearer’s body and cannot be separately targeted by spells. Once the tattoo expires or the charge is expended, the tattoo fades.

Skills Charm Invocation


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