Surgery Procedures
The following procedures are known to characters with the relevant skills. All procedures must be completed on a surgeon’s bed, spending work units logged with a referee.
Procedure descriptions include the following details:
- Materials: Any materials required to perform the procedure, including bandages, cloth and other materials, and blood and humours to replace the patient’s own.
- Cost: The cost in work units that the surgeon must pay to complete the procedure.
Healing
Much of surgery lies in tending to the afflicted: treating wounds and curing diseases.
Items | Skill | Materials | Work Units |
---|---|---|---|
Cure Common Disease | Physician | Special | 3 |
Heal Body | Surgeon | 1 cloth (O), 3 blood | 2 |
Heal Location | Surgeon | 1 bandage, 1 blood | 1 |
Grafts and Transplants
Whether replacing parts lost to mutilation, or improving on nature, much advanced surgery involves transferring whole parts between bodies.
Items | Skill | Materials | Work Units |
---|---|---|---|
Graft Limb | Anatomist | 1 cloth (O), 3 blood, 1 body part | 3 |
Transplant Organ | Anatomist | 1 cloth (O), 3 blood, 1 body part | 5 |
Tattoos
Whether to charge with magic power or simply for decoration, the tattooist treats skin as their canvas.
Items | Skill | Materials | Work Units |
---|---|---|---|
Charm Tattoo | Tattooist | Special | 1 |
Mundane Tattoo | Surgeon | 1 ink | 1-3 |
Talisman Tattoo | Tattooist | Special | 6-12 |
Surgeon’s Bandages
Any surgeon can craft surgeon’s bandages at a cost of 3 work units for 3 bandages, from one cloth (O). Using a phys rep of relevant tools, a surgeon can consume bandages to perform limited healing, cleanse wounds or provide sanctuary in the field.
Item | Skill | Materials | Work Units |
---|---|---|---|
Surgeon's Bandage (for 3) | Surgeon | 1 cloth (O) | 3 |