While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Sleep

From Curious Pastimes Wiki
Revision as of 11:41, 9 May 2024 by ManagementBoard (talk | contribs) (Created page with "==Sleep== {| class="wikitable" |- ! Vocals !! ''By the spirits at my command I enclose thy mind and plunge thee into slumber'' |- | Call|| ''Sleep'' |- | Range|| 30ft / 10m |- | Duration || 30 seconds |- | Cost || 2 magic points |- | Key Words|| LESSER SPIRITUAL COMBAT |- | Description || The subject instantly falls into a deep sleep, with no chance to cry out or react, and remains in this state for the duration of the spell. On awakening, they will assume that they h...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sleep

Vocals By the spirits at my command I enclose thy mind and plunge thee into slumber
Call Sleep
Range 30ft / 10m
Duration 30 seconds
Cost 2 magic points
Key Words LESSER SPIRITUAL COMBAT
Description The subject instantly falls into a deep sleep, with no chance to cry out or react, and remains in this state for the duration of the spell. On awakening, they will assume that they had fallen asleep naturally, unless it would be clearly ludicrous for them to do so (e.g. in a pitched battle).

The subject may be awakened before the spell elapses by a reasonable roleplayed effort (shaking or tapping them, etc.). It also ends immediately if they receive a damaging blow. This spell may be resisted by the skill Iron Will.


Return to Spell List