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Iron Will

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Iron Will

Name Iron Will
Cost 6 points
Prerequisites None
Key Words General / Twicer per day
Description Twice per day, the character may resist one use of any of the following calls from any source, whether magical or mundane, unless caused by a poison or disease:
  • Befriend,
  • Command,
  • Confusion,
  • Distract,
  • Enthral,
  • False Memory,
  • Forget,
  • Possession,
  • Sleep, or
  • Suggestion.

In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.


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