While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

User contributions for ManagementBoard

From Curious Pastimes Wiki
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

9 May 2024

8 May 2024

  • 16:5916:59, 8 May 2024 diff hist +8,091 N TrainingCreated page with "==Training== Whether through drilling at an academy, attending lectures at a college or independently tinkering in a laboratory or magic circle, characters can learn abilities by in character effort at events, via training and research. Progress by these routes expends study units. Abilities unlocked through training and research include the following: '''Skills:''' Training can teach any of the general and archetype skills listed in this book. Some organisations may..."
  • 16:5816:58, 8 May 2024 diff hist −13 The RulesNo edit summary
  • 16:5716:57, 8 May 2024 diff hist +14,441 N ResearchCreated page with "==Research== Research is conducted by each player independently, working on their own or alongside other researchers, probing the limitations of their knowledge via investigation and experimentation to unlock previously unknown techniques and improvements. Research must be monitored by a research referee, a staff member who observes and feeds back on the work and tracks progress – sometimes while also playing a tutor non player character in the game. The research re..."
  • 16:5716:57, 8 May 2024 diff hist +14 The RulesNo edit summary
  • 16:3016:30, 8 May 2024 diff hist 0 The RulesNo edit summary
  • 16:3016:30, 8 May 2024 diff hist +50 The RulesNo edit summary
  • 16:2816:28, 8 May 2024 diff hist +12 The RulesNo edit summary

26 April 2024

23 April 2024

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)