While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Through Defence

From Curious Pastimes Wiki
Revision as of 12:34, 13 May 2024 by ManagementBoard (talk | contribs) (Created page with "==Through Defence== {| class="wikitable" |- ! Name !! Through Defence |- | Cost || 6 points |- | Prerequisites || Armour proficiency |- | Key Words|| Archetype / Twice per day |- | Description || The character can, with about thirty seconds’ roleplay, adjust their armour so as to snarl sharp points and blades. After activating this ability, the next attack from an arrow or crossbow bolt or from a weapon calling Through by mundane means (i.e. without any of the cal...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Through Defence

Name Through Defence
Cost 6 points
Prerequisites Armour proficiency
Key Words Archetype / Twice per day
Description The character can, with about thirty seconds’ roleplay, adjust their armour so as to snarl sharp points and blades. After activating this ability, the next attack from an arrow or crossbow bolt or from a weapon calling Through by mundane means (i.e. without any of the calls Artefact, Corporeal, Elemental or Spirit) damages the armour rather than bypassing it.

Special: If the character is wearing superior or higher quality armour for all uses of this skill, they may use this skill three times per day rather than two.


Return to Skills List