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Gathering

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Gathering

Name Gathering
Cost 4 points
Prerequisites None
Key Words General / Once per day
Description Once per day, the character may fell trees, trap animals, dig for ore, or otherwise collect materials for crafting.


After ten minutes’ suitable roleplay – “cutting branches” or “digging rocks” with suitable props, etc. – the player may go to the Game Organisation Desk to declare they have been gathering and draw a ball from a bag, to determine how many materials they receive.

Materials gathered will always be raw materials such as timber, ore, or hide, which must be refined by a Crafter into finished materials such as wood, metal, paper or leather.

A result of a “black ball” triggers a dangerous consequence, such as encountering a wild creature or being injured in an accident.

Special: The player may specify, before drawing, which material they are looking for; note that this will result in gathering fewer materials, and if the material cannot be found in the area, the character will receive nothing at all.


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