While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Fear: Difference between revisions

From Curious Pastimes Wiki
Line 17: Line 17:
| Description || The subject becomes terrified of the caster and runs directly away from them as fast as they can for the duration of this spell. If they cannot run away (because e.g. they are hemmed in, or physically held), they must cower helplessly and do nothing else, save block or parry attacks.
| Description || The subject becomes terrified of the caster and runs directly away from them as fast as they can for the duration of this spell. If they cannot run away (because e.g. they are hemmed in, or physically held), they must cower helplessly and do nothing else, save block or parry attacks.
The subject may not under any circumstances attack anyone while under the effects.
The subject may not under any circumstances attack anyone while under the effects.
This spell may be resisted by the skill [[Fearless]].
This spell may be resisted by the skill [[Fearlessness]].
|}
|}



Revision as of 13:13, 13 May 2024

Fear

Vocals By the power of the spirits I bid thee to cower from me
Call Fear
Range 30ft / 10m
Duration 30 seconds
Cost 1 magic point
Key Words Lesser Spiritual / Combat
Description The subject becomes terrified of the caster and runs directly away from them as fast as they can for the duration of this spell. If they cannot run away (because e.g. they are hemmed in, or physically held), they must cower helplessly and do nothing else, save block or parry attacks.

The subject may not under any circumstances attack anyone while under the effects. This spell may be resisted by the skill Fearlessness.


Return to Spell List