While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Locksmith: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Locksmith== {| class="wikitable" |- ! Name !! Locksmith |- | Cost || 6 points |- | Prerequisites || Jeweller |- | Key Words|| Archetype / Work Units |- | Description || The character can, with access to a jeweller’s bench and at a cost in work units and materials, craft mastercrafted locks, per the Mechanisms list. |} Return to Skills List")
 
Line 9: Line 9:
| Prerequisites || [[Jeweller]]
| Prerequisites || [[Jeweller]]
|-
|-
| Key Words|| Archetype / Work Units
| Key Words|| Archetype / [[Work Units]]
|-
|-
| Description || The character can, with access to a jeweller’s bench and at a cost in work units and materials, craft mastercrafted locks, per the Mechanisms list.
| Description || The character can, with access to a [[Jeweller’s Bench]] and at a cost in work units and materials, craft mastercrafted locks, per the [[Mechanisms]] list.
|}
|}



Revision as of 14:43, 26 June 2024

Locksmith

Name Locksmith
Cost 6 points
Prerequisites Jeweller
Key Words Archetype / Work Units
Description The character can, with access to a Jeweller’s Bench and at a cost in work units and materials, craft mastercrafted locks, per the Mechanisms list.


Return to Skills List