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Iron Will: Difference between revisions

From Curious Pastimes Wiki
Line 18: Line 18:
:*''Distract'',
:*''Distract'',
:*''Enthral'',
:*''Enthral'',
:*'False Memory'',
:*''False Memory'',
:*''Forget'',
:*''Forget'',
:*''Possession'',
:*''Possession'',

Revision as of 14:38, 26 June 2024

Iron Will

Name Iron Will
Cost 6 points
Prerequisites None
Key Words General / Twicer per day
Description Twice per day, the character may resist one use of any of the following calls from any source, whether magical or mundane, unless caused by a poison or disease:
  • Befriend,
  • Command,
  • Confusion,
  • Distract,
  • Enthral,
  • False Memory,
  • Forget,
  • Possession,
  • Sleep, or
  • Suggestion.

In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.


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