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Artisan: Difference between revisions

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(Created page with "==Artisan== {| class="wikitable" |- ! Name !! Artisan |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Work Units |- | Description || The character can, through brief handling and examination, identify any items made of cloth, leather, wood, stone or other common material that they know how to craft, along with their specific mechanical effects. They can identify the quality of any item of this type that they don’t know how to make, along wi...")
 
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| Prerequisites || None
| Prerequisites || None
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| Key Words|| General / Work Units
| Key Words|| General / [[Work Units]]
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| Description || The character can, through brief handling and examination, identify any items made of cloth, leather, wood, stone or other common material that they know how to craft, along with their specific mechanical effects. They can identify the quality of any item of this type that they don’t know how to make, along with, if relevant, a brief summary of its effects, e.g. “enhancing lenses.”
| Description || The character can, through brief handling and examination, identify any items made of cloth, leather, wood, stone or other common material that they know how to craft, along with their specific mechanical effects. They can identify the '''quality''' of any item of this type that they ''don’t'' know how to make, along with, if relevant, a brief summary of its effects, e.g. “enhancing lenses.”

With access to a workshop and at a cost in work units and materials, the character can also refine finished materials and craft superior quality goods out of cloth or leather, wood, stone, glass or other common materials.

With access to a [[Crafter's Workshop]] and at a cost in work units and materials, the character can also refine '''finished materials''' and craft '''superior''' quality goods out of cloth or leather, wood, stone, glass or other common materials.
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Revision as of 13:18, 26 June 2024

Artisan

Name Artisan
Cost 6 points
Prerequisites None
Key Words General / Work Units
Description The character can, through brief handling and examination, identify any items made of cloth, leather, wood, stone or other common material that they know how to craft, along with their specific mechanical effects. They can identify the quality of any item of this type that they don’t know how to make, along with, if relevant, a brief summary of its effects, e.g. “enhancing lenses.”


With access to a Crafter's Workshop and at a cost in work units and materials, the character can also refine finished materials and craft superior quality goods out of cloth or leather, wood, stone, glass or other common materials.


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