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Iron Will: Difference between revisions

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In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.
In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.
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| Progression || [[Immune to Mind Effect|Immune to [Mind Effect] ]], [[Inspiration]]
| Progression || [[Immune to Mind Effect|Immune to [Mind Effect],]] [[Inspiration]]
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Latest revision as of 20:06, 12 September 2024

Name Iron Will
Cost 6 points
Prerequisites None
Key Words General / Twice per day
Description Twice per day, the character may resist one use of any of the following mind effect calls from any source, whether magical or mundane, unless caused by a poison or disease:
  • Befriend
  • Command
  • Confusion
  • Distract
  • Enthral
  • False Memory
  • Forget
  • Possession
  • Sleep
  • Suggestion

In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.

Progression Immune to [Mind Effect], Inspiration


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