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Sanctuary: Difference between revisions

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(Created page with "==Sanctuary== {| class="wikitable" |- ! Vocals !! ''Let the Fountain of Life flow through me and sustain this creature – Sanctuary [repeat as required]'' |- | Call|| ''Sanctuary'' |- | Range|| Touch |- | Duration || As long as the chant and touch are maintained |- | Cost || 1 magic point |- | Key Words|| LESSER CORPOREAL |- | Description || This spell must be cast on a dying character – that is, one who has been mortally wounded, lethally poisoned or diseased or is...")
 
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| Cost || 1 magic point
| Cost || 1 magic point
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| Key Words|| LESSER CORPOREAL
| Key Words|| Lesser Corporeal
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| Description || This spell must be cast on a dying character – that is, one who has been mortally wounded, lethally poisoned or diseased or is otherwise on their death count. The count continues uninterrupted, but the subject is kept alive for as long as the chant and contact are maintained, even after the count elapses. If the chant or contact is broken after the death count has elapsed, the subject dies immediately. This spell does not heal any damage.
| Description || This spell must be cast on a dying character – that is, one who has been mortally wounded, lethally poisoned or diseased or is otherwise on their death count. The count continues uninterrupted, but the subject is kept alive for as long as the chant and contact are maintained, even after the count elapses. If the chant or contact is broken after the death count has elapsed, the subject dies immediately. This spell does not heal any damage.

Revision as of 12:57, 13 May 2024

Sanctuary

Vocals Let the Fountain of Life flow through me and sustain this creature – Sanctuary [repeat as required]
Call Sanctuary
Range Touch
Duration As long as the chant and touch are maintained
Cost 1 magic point
Key Words Lesser Corporeal
Description This spell must be cast on a dying character – that is, one who has been mortally wounded, lethally poisoned or diseased or is otherwise on their death count. The count continues uninterrupted, but the subject is kept alive for as long as the chant and contact are maintained, even after the count elapses. If the chant or contact is broken after the death count has elapsed, the subject dies immediately. This spell does not heal any damage.

If the subject was incapacitated, they remain so. If they have been poisoned or diseased, then the poison or disease’s effects are paused while this spell is maintained, returning in force at the moment contact is broken or the chant is ceased.


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