While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Heat Object: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Heat Object== {| class="wikitable" |- ! Vocals !! ''By my power and the power of the elements I infuse Earth with Fire such that that object burns'' |- | Call|| ''Heat Object'' |- | Range|| 30ft / 10m |- | Duration || 30 seconds |- | Cost || 2 magic points |- | Key Words|| GREATER ELEMENTAL COMBAT |- | Description || The target object is heated to white hot, rendering it completely unusable for 30 seconds. Any location in contact with the object suffers ''2 physical...")
 
Line 13: Line 13:
| Cost || 2 magic points
| Cost || 2 magic points
|-
|-
| Key Words|| GREATER ELEMENTAL COMBAT
| Key Words|| Greater Elemental / Combat
|-
|-
| Description || The target object is heated to white hot, rendering it completely unusable for 30 seconds. Any location in contact with the object suffers ''2 physical hits'' of Elemental damage, bypassing armour, after '''every ten seconds''' they remain in contact. This damage may be avoided by dropping or removing the item within that time.
| Description || The target object is heated to white hot, rendering it completely unusable for 30 seconds. Any location in contact with the object suffers ''2 physical hits'' of Elemental damage, bypassing armour, after '''every ten seconds''' they remain in contact. This damage may be avoided by dropping or removing the item within that time.

Revision as of 13:08, 13 May 2024

Heat Object

Vocals By my power and the power of the elements I infuse Earth with Fire such that that object burns
Call Heat Object
Range 30ft / 10m
Duration 30 seconds
Cost 2 magic points
Key Words Greater Elemental / Combat
Description The target object is heated to white hot, rendering it completely unusable for 30 seconds. Any location in contact with the object suffers 2 physical hits of Elemental damage, bypassing armour, after every ten seconds they remain in contact. This damage may be avoided by dropping or removing the item within that time.

This spell has no effect on enchanted items, or items constructed from cold iron.


Return to Spell List