While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Surgery Procedures: Difference between revisions

From Curious Pastimes Wiki
No edit summary
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
The following procedures are known to characters with the relevant skills. All procedures must be completed on a [[Surgery#Surgeon's Beds|surgeon’s bed]], spending [[Creation#Work Units|work units]] logged with a referee.
==Surgery Procedures==

Procedure descriptions include the following details:

:*'''Materials:''' Any materials required to perform the procedure, including bandages, cloth and other materials, and blood and humours to replace the patient’s own.

:*'''Cost:''' The cost in work units that the surgeon must pay to complete the procedure.

====Healing====

Much of surgery lies in tending to the afflicted: treating wounds and curing diseases.


{| class="wikitable"
{| class="wikitable"
! [[Surgeon]] !! [[Anatomist]] !! [[Physician]] !! [[Tattooist]]
! Items !! Skill !! Materials !! Work Units
|-
|-
| [[Heal Body]] || [[Graft Limb]] || [[Cure Common Disease]] || [[Charm Tattoo]]
| [[Cure Common Disease]] || [[Physician]] || Special || 3
|-
|-
| [[Heal Location]] || [[Transplant Organ]] || || [[Talisman Tattoo]]
| [[Heal Body]] || [[Surgeon]] || 1 cloth (O), 3 blood || 2
|-
| [[Heal Location]] || [[Surgeon]] || 1 bandage, 1 blood || 1
|}

====Grafts and Transplants====

Whether replacing parts lost to mutilation, or improving on nature, much advanced surgery involves transferring whole parts between bodies.

{| class="wikitable"
! Items !! Skill !! Materials !! Work Units
|-
| [[Graft Limb]] || [[Anatomist]] || 1 cloth (O), 3 blood, 1 body part || 3
|-
| [[Transplant Organ]] || [[Anatomist]] || 1 cloth (O), 3 blood, 1 body part || 5
|}

====Tattoos====

Whether to charge with magic power or simply for decoration, the tattooist treats skin as their canvas.

{| class="wikitable"
! Items !! Skill !! Materials !! Work Units
|-
| [[Charm Tattoo]] || [[Tattooist]] || Special || 1
|-
| [[Mundane Tattoo]] || [[Surgeon]] || 1 ink || 1-3
|-
| [[Talisman Tattoo]] || [[Tattooist]] || Special || 6-12
|}

====Surgeon’s Bandages====

Any surgeon can craft surgeon’s bandages at a cost of '''3 work units for 3 bandages''', from one cloth (O). Using a phys rep of relevant tools, a surgeon can consume bandages to perform limited healing, cleanse wounds or provide sanctuary in the field.

{| class="wikitable"
! Item !! Skill !! Materials !! Work Units
|-
|-
| [[Mundane Tattoo]] || || ||
| Surgeon's Bandage (for 3) || [[Surgeon]] || 1 cloth (O) || 3
|}
|}

Latest revision as of 13:30, 10 October 2024

The following procedures are known to characters with the relevant skills. All procedures must be completed on a surgeon’s bed, spending work units logged with a referee.

Procedure descriptions include the following details:

  • Materials: Any materials required to perform the procedure, including bandages, cloth and other materials, and blood and humours to replace the patient’s own.
  • Cost: The cost in work units that the surgeon must pay to complete the procedure.

Healing

Much of surgery lies in tending to the afflicted: treating wounds and curing diseases.

Items Skill Materials Work Units
Cure Common Disease Physician Special 3
Heal Body Surgeon 1 cloth (O), 3 blood 2
Heal Location Surgeon 1 bandage, 1 blood 1

Grafts and Transplants

Whether replacing parts lost to mutilation, or improving on nature, much advanced surgery involves transferring whole parts between bodies.

Items Skill Materials Work Units
Graft Limb Anatomist 1 cloth (O), 3 blood, 1 body part 3
Transplant Organ Anatomist 1 cloth (O), 3 blood, 1 body part 5

Tattoos

Whether to charge with magic power or simply for decoration, the tattooist treats skin as their canvas.

Items Skill Materials Work Units
Charm Tattoo Tattooist Special 1
Mundane Tattoo Surgeon 1 ink 1-3
Talisman Tattoo Tattooist Special 6-12

Surgeon’s Bandages

Any surgeon can craft surgeon’s bandages at a cost of 3 work units for 3 bandages, from one cloth (O). Using a phys rep of relevant tools, a surgeon can consume bandages to perform limited healing, cleanse wounds or provide sanctuary in the field.

Item Skill Materials Work Units
Surgeon's Bandage (for 3) Surgeon 1 cloth (O) 3