Medium Armour: Difference between revisions
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| Prerequisites || [[Light Armour]] |
| Prerequisites || [[Light Armour]] |
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| Key Words|| |
| Key Words|| Archetype / Scout or Warrior / Permanent |
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| Description || The character can wear and [[Combat#Healing and Armour Repair|repair]] [[Armour Categories|'''medium''' armour]], granting them '''2 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep. |
| Description || The character can wear and [[Combat#Healing and Armour Repair|repair]] [[Armour Categories|'''medium''' armour]], granting them '''2 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep. |
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| Progression || [[Heavy Armour]] |
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Latest revision as of 22:18, 12 September 2024
Name | Medium Armour |
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Cost | 2 points |
Prerequisites | Light Armour |
Key Words | Archetype / Scout or Warrior / Permanent |
Description | The character can wear and repair medium armour, granting them 2 armour hits on any location visibly armoured with a suitable phys rep. |
Progression | Heavy Armour |
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