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Wardbreaker: Difference between revisions

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==Wardbreaker==

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{| class="wikitable"
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| Cost || 8 points
| Cost || 8 points
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| Prerequisites || [[Device Proficiency]] and any Spellcasting Skill
| Prerequisites || [[Device Proficiency]]
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| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Scout / Permanent
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| Description || The character can, at a cost in magic points and resources, perform the [[rites]] [[Break Ward]] and [[Invest Wardbreakers Tools]].
| Description || The character can, at a cost in [[Rites#Preparing the Space|resources]], perform the rite ''[[Invest Wardbreakers Tools]]''.




Using lockpicks, trap-breaking tools or locksmith’s tools invested with the [[Invest Wardbreakers Tools]] rite, the character can use their [[Scoundrel]] or [[Device Proficiency]] skill to pick or disable a lock or trap enchanted to prevent picking or disabling.
Using their invested tools, the character can use their [[Scoundrel]] or [[Device Proficiency]] skill to pick or disable a mechanism enchanted to prevent mundane interference.

'''Note:''' In spite of the name, this skill does not automatically enable the character to break wards; further [[Research|research]] will unlock this and more spectacular uses of the skill.
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| Progression || None
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Latest revision as of 18:36, 13 September 2024

Name Wardbreaker
Cost 8 points
Prerequisites Device Proficiency
Key Words Archetype / Scout / Permanent
Description The character can, at a cost in resources, perform the rite Invest Wardbreakers Tools.


Using their invested tools, the character can use their Scoundrel or Device Proficiency skill to pick or disable a mechanism enchanted to prevent mundane interference.

Note: In spite of the name, this skill does not automatically enable the character to break wards; further research will unlock this and more spectacular uses of the skill.

Progression None


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