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Siege Weapons: Difference between revisions

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==Siege Weapons==

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{| class="wikitable"
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| Prerequisites || [[Projectile Weapons]]
| Prerequisites || [[Projectile Weapons]]
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| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Scout / Permanent
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| Description || The character can operate or crew a ballista, catapult or other siege weapon, providing they meet the requirements listed on the weapon’s card. Some small weapons only require a single operator with this skill, but larger weapons always require a crew led by someone with the [[Siege Engineer]] skill.
| Description || The character can operate or crew a ballista, catapult or other siege weapon, providing they meet the requirements listed on the weapon’s card.



Some smaller weapons only require a single operator with this skill, but larger weapons always require a crew led by someone with the [[Siege Engineer]] skill.


In some cases, players must attend a short training session ahead of the battle for safety.
In some cases, players must attend a short training session ahead of the battle for safety.
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| Progression || [[Siege Engineer]]
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|}



Latest revision as of 18:49, 14 September 2024

Name Siege Weapons
Cost 4 points
Prerequisites Projectile Weapons
Key Words Archetype / Scout / Permanent
Description The character can operate or crew a ballista, catapult or other siege weapon, providing they meet the requirements listed on the weapon’s card.


Some smaller weapons only require a single operator with this skill, but larger weapons always require a crew led by someone with the Siege Engineer skill.

In some cases, players must attend a short training session ahead of the battle for safety.

Progression Siege Engineer


Return to Skills List