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Creator's Insight: Difference between revisions

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==Creator's Insight==

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| Prerequisites || [[Alchemist]], [[Artisan]], [[Blacksmith]], [[Jeweller]] or [[Surgeon]]
| Prerequisites || [[Alchemist]], [[Artisan]], [[Blacksmith]], [[Jeweller]] or [[Surgeon]]
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| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Creator / Twice per day
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| Description || Twice per day, the character can, after about two minutes’ suitable roleplay studying an item created with any creator skill they know, ask a referee one question about the item’s construction, including identifying exotic materials used, guessing at tools required, or inferring processes involved.
| Description || Twice per day, the character can, after about two minutes’ suitable roleplay studying an item created with any creator skill they know, ask a referee one question about the item’s construction, including identifying exotic materials used, guessing at tools required, or inferring processes involved.




The answer will always suggest an avenue of investigation for research into recreating, modifying or destroying the item, although it is up to the character to interpret it.
The answer will always suggest an avenue of investigation for [[Research|research]] into recreating, modifying or destroying the item, although it is up to the character to interpret it.

See ''[[Information Gathering]]'' for more on information-gathering skills.
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| Progression || None
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Latest revision as of 21:08, 12 September 2024

Name Creator's Insight
Cost 5 points
Prerequisites Alchemist, Artisan, Blacksmith, Jeweller or Surgeon
Key Words Archetype / Creator / Twice per day
Description Twice per day, the character can, after about two minutes’ suitable roleplay studying an item created with any creator skill they know, ask a referee one question about the item’s construction, including identifying exotic materials used, guessing at tools required, or inferring processes involved.


The answer will always suggest an avenue of investigation for research into recreating, modifying or destroying the item, although it is up to the character to interpret it.

See Information Gathering for more on information-gathering skills.

Progression None


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