Gift of Earth: Difference between revisions
From Curious Pastimes Wiki
David.moore (talk | contribs) No edit summary |
David.moore (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 5: | Line 5: | ||
| Cost || 8 points |
| Cost || 8 points |
||
|- |
|- |
||
| Prerequisites || [[Greater Elemental Spellcasting]] |
| Prerequisites || Magician Archetype and [[Greater Elemental Spellcasting]] |
||
|- |
|- |
||
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]] |
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]] |
||
Line 14: | Line 14: | ||
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
||
|- |
|- |
||
| Progression || |
| Progression || None |
||
|} |
|} |
||
Latest revision as of 20:26, 16 October 2024
Name | Gift of Earth |
---|---|
Cost | 8 points |
Prerequisites | Magician Archetype and Greater Elemental Spellcasting |
Key Words | Archetype / Magician / Magic Points |
Description | The character can spend 2 magic points to resist one call or effect that would move them against their will, including any of the calls Repel, Strike Down or Strength, any mind effect that would cause them to move, or any attempt to move them by grappling. This ability applies to both magical and mundane effects.
|
Progression | None |
Return to Skills List