Healing Balm: Difference between revisions
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| Ingredients || 1 acacia, 1 lycopodium, 3 cream |
| Ingredients || 1 acacia, 1 lycopodium, 3 cream |
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| Cost || 3 work units |
| Cost || 3 [[Creation#Work Units|work units]] |
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| Key words || Potion / Healing |
| Key words || Potion / Healing |
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Over the next thirty seconds, the balm will heal up to '''2 [[Combat#Physical Hits|physical hits]]''' to the location. |
Over the next thirty seconds, the balm will heal up to '''2 [[Combat#Physical Hits|physical hits]]''' to the location. |
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In some cases, damage inflicted by a [[Poison and Disease|poison or disease]] may resist healing until the underlying affliction is remedied. |
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If the subject is [[Combat#Incapacitation and Death|mortally wounded]], they count as “receiving healing” on the affected location once the cream is applied. |
If the subject is [[Combat#Incapacitation and Death|mortally wounded]], they count as “receiving healing” on the affected location once the cream is applied. |
Latest revision as of 09:02, 27 September 2024
Name | Healing Balm |
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Form | Cream |
Onset | Instantaneous |
Duration | 30 seconds |
Ingredients | 1 acacia, 1 lycopodium, 3 cream |
Cost | 3 work units |
Key words | Potion / Healing |
Description | This balm must be spread over the skin (removing or loosening armour and clothing if necessary) of an injured location, taking around 3 to 5 seconds.
In some cases, damage inflicted by a poison or disease may resist healing until the underlying affliction is remedied. If the subject is mortally wounded, they count as “receiving healing” on the affected location once the cream is applied. |
Skill | Alchemist |
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