Sanctify: Difference between revisions
(Created page with "==Sanctify== {| class="wikitable" |- ! Name !! Sanctify |- | Length || Short (2 Minutes) |- | Range|| 5ft / 1.5m |- | Duration || Special |- | Cost || None |- | Material Cost|| 1 unit of chalk |- | Key Words|| SPIRITUAL |- | Description || The caster invests a normal material item – a shrine, sculpture, banner, tree, stone etc. – with spirit magic and dedicates it to an indicated spirit in the area. This rite costs '''at least 2 magic points''' and as many more as...") |
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==Sanctify== |
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| Duration || Special |
| Duration || Special |
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| Cost || |
| Cost || 2+ [[Magic#Magic Points|magic points]] |
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| Material Cost|| 1 unit of chalk |
| Material Cost|| 1 unit of chalk |
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| Key Words|| |
| Key Words|| Spiritual |
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| Description || The caster invests a normal material item – a shrine, sculpture, banner, tree, stone etc. – with spirit magic and dedicates it to an indicated spirit in the area. This rite costs '''at least 2 magic points''' and as many more as the caster wishes. Thereafter, any defined space in which the dedicated object is prominently displayed, up to the size of a large tent or room, becomes attuned to the indicated spirit for as long as the object remains. |
| Description || The caster invests a normal material item – a shrine, sculpture, banner, tree, stone etc. – with spirit magic and dedicates it to an indicated spirit in the area. This rite costs '''at least 2 magic points''' and as many more as the caster wishes. Thereafter, any defined space in which the dedicated object is prominently displayed, up to the size of a large tent or room, becomes attuned to the indicated spirit for as long as the object remains. |
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Effects vary depending on the power and tendencies of the spirit, and the amount of power invested in the object. The spirit may find it easier to materialise or become perceptible in the area, their powers may be increased, or offerings to them (see [[Offering]]) may have greater effect. |
Effects vary depending on the power and tendencies of the spirit, and the amount of power invested in the object. The spirit may find it easier to materialise or become perceptible in the area, their powers may be increased, or offerings to them (see [[Offering]]) may have greater effect. |
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The duration of this rite depends on the circumstances. If the shrine is continually acknowledged as sacred, and regular ceremonies are performed in front of it, it may remain dedicated indefinitely; if not, the effects will fade within a day or two – and if it is actively mistreated or disdained, the effects may end in a matter of minutes. |
The duration of this rite depends on the circumstances. If the shrine is continually acknowledged as sacred, and regular ceremonies are performed in front of it, it may remain dedicated indefinitely; if not, the effects will fade within a day or two – and if it is actively mistreated or disdained, the effects may end in a matter of minutes. |
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| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
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Latest revision as of 09:11, 16 September 2024
Name | Sanctify |
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Length | Short (2 Minutes) |
Range | 5ft / 1.5m |
Duration | Special |
Cost | 2+ magic points |
Material Cost | 1 unit of chalk |
Key Words | Spiritual |
Description | The caster invests a normal material item – a shrine, sculpture, banner, tree, stone etc. – with spirit magic and dedicates it to an indicated spirit in the area. This rite costs at least 2 magic points and as many more as the caster wishes. Thereafter, any defined space in which the dedicated object is prominently displayed, up to the size of a large tent or room, becomes attuned to the indicated spirit for as long as the object remains.
The duration of this rite depends on the circumstances. If the shrine is continually acknowledged as sacred, and regular ceremonies are performed in front of it, it may remain dedicated indefinitely; if not, the effects will fade within a day or two – and if it is actively mistreated or disdained, the effects may end in a matter of minutes. |
Skills | None (i.e. this skill must be researched or acquired in play) |
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