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Necromantic Ward: Difference between revisions

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==Necromantic Ward==

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If any creature bodily crosses the ward (merely touching or stepping over it doesn’t count) or the physical line is broken, the effect ends immediately.
If any creature bodily crosses the ward (merely touching or stepping over it doesn’t count) or the physical line is broken, the effect ends immediately.
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| Skills || [[Necromancy]]
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Revision as of 12:39, 15 September 2024

Name Necromantic Ward
Length Short (2 Minutes)
Range 5ft / 1.5m
Duration 10 minutes
Cost 2-4 magic points
Material Cost 1 unit of powdered bone
Key Words Necromancy
Description While performing this rite, the caster must draw a circular line on the ground with a diameter of up to 10ft/3m), consuming one unit of powdered bone. The level of the rite is equal to the magic points spent in its casting.


At the conclusion of this rite, the circle becomes an impassable barrier to any supernatural creature whose powers arise from the Plane of Undeath (per Discern Nature of Undead) whose level is equal to or less than the level of the ward. For the duration of the effect, if they are outside the ward, they may not enter it, and if they are inside, they may not leave. This applies whether the undead is corporeal or spiritual in nature.

If any creature bodily crosses the ward (merely touching or stepping over it doesn’t count) or the physical line is broken, the effect ends immediately.

Skills Necromancy


Return to Rites List