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Immune to Body Effect: Difference between revisions

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| Prerequisites || [[Iron Body]]
| Prerequisites || [[Iron Body]]
|-
|-
| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Scout or Warrior / Permanent
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|-
| Description || The character becomes wholly [[Combat#Immunity|immune]] to ''one'' [[Calls#Body Effects, Mind Effects and Fear|body effect]] from any source, whether magical or mundane, other than disease or poison. On taking this skill, the character must choose one from the following list:
| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|body effect]] from the following list:


:*''Blinding'',
:*''Blinding''
:*''Fumble'',
:*''Fumble''
:*''Mute'', or
:*''Mute''
:*''Paralysis''.
:*''Paralysis''


This immunity applies to both magical and mundane effects, but ''not'' to [[Poison and Disease|disease or poison]] (for that, see [[Immune to Disease|Immune to [Disease] ]] and [[Immune to Poison|Immune to [Poison] ]]).
This skill may be taken multiple times.


This skill may be taken multiple times, choosing one call from the above list each time.
'''Note:''' Any character may possess a maximum total of ''three'' immunities of all kinds.

'''Note:''' Any character may possess a maximum total of '''three''' immunities of all kinds.
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| Progression || None
|}
|}



Latest revision as of 19:00, 14 September 2024

Name Immune to [Body Effect]
Cost 6 points per immunity
Prerequisites Iron Body
Key Words Archetype / Scout or Warrior / Permanent
Description The character becomes immune to one body effect from the following list:
  • Blinding
  • Fumble
  • Mute
  • Paralysis

This immunity applies to both magical and mundane effects, but not to disease or poison (for that, see Immune to [Disease] and Immune to [Poison] ).

This skill may be taken multiple times, choosing one call from the above list each time.

Note: Any character may possess a maximum total of three immunities of all kinds.

Progression None


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