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Device Proficiency: Difference between revisions

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This skill can be used to disable a trap of any quality without breaking it, but the character must spend '''double''' the time doing so.
This skill can be used to disable a trap of any quality without breaking it, but the character must spend '''double''' the time doing so.


'''Special:''' If the character uses '''superior''' or higher quality tools for all uses of this skill, they may use this skill ''three'' times per day rather than two.
'''Special:''' If the character uses '''[[Equipment and Resources#Equipment Quality|superior]]''' or higher quality [[Crafting Designs#Common Items|tools]] for all uses of this skill, they may use this skill ''three'' times per day rather than two.
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| Progression || [[Wardbreaker]]
| Progression || [[Wardbreaker]]

Latest revision as of 20:37, 13 September 2024

Name Device Proficiency
Cost 5 points
Prerequisites Scoundrel
Key Words Archetype / Creator or Scout / Twice per day
Description Twice per day, with a suitable set of lockpicks or tools, the character can:
  • Pick or disable a superior lock or trap with about two minutes’ suitable roleplay
  • Pick or disable a mastercrafted lock or trap with about five minutes’ suitable roleplay

This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so.

Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two.

Progression Wardbreaker


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