While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Template:Creator Skills: Difference between revisions

From Curious Pastimes Wiki
No edit summary
Line 29: Line 29:
|-
|-
| [[Papermaker]] || 3 || [[Artisan]] || Work units
| [[Papermaker]] || 3 || [[Artisan]] || Work units
|-
| [[Printer]] || 12 || [[Papermaker]] || Work units
|-
|-
| [[Sculptor]] || 3 || [[Artisan]] || Work units
| [[Sculptor]] || 3 || [[Artisan]] || Work units

Revision as of 19:53, 13 September 2024

Alchemist

Skill Points Cost Prerequisites Use
Apothecary 6 Alchemist Work units
Concoction 12 Apothecary Once per day
Imbuer 6 Alchemist Work units
Amalgams 8 Imbuer Work units
Poisoner 6 Alchemist Work units
Antidotes 8 Poisoner Twice per day
Alchemical Analysis 8 Any 2 of Apothecary, Imbuer and Poisoner Work units

Artisan

Skill Points Cost Pre-requisites Use
Carpenter 3 Artisan Work units
Glassblower 3 Artisan Work units
Papermaker 3 Artisan Work units
Sculptor 3 Artisan Work units
Sapper 5 Sculptor Special
Tailor 3 Artisan Work units
Jury Rig 12 Any 3 of Carpenter, Glassblower, Papermaker, Sculptor and Tailor Once per day

Blacksmith

Skill Points Cost Prerequisites Use
Armourer 8 Blacksmith Work units
Hardening 8 Armourer Work units
Weaponsmith 8 Blacksmith Work units
Metallurgist 6 Weaponsmith Work units

Jeweller

Skill Points Cost Prerequisites Use
Device Proficiency 5 Scoundrel Twice per day
Gemcutter 6 Jeweller Work units
Gem Cleansing 12 Gemcutter Work units
Goldsmith 6 Jeweller Work units
Locksmith 6 Jeweller Work units
Mechanician 10 Locksmith Work units

Surgeon

Skill Points Cost Prerequisites Use
Anatomist 6 Surgeon Work units
Improved Surgery 6 Surgeon At will
Improved Sanctuary 6 Improved Surgery At will
Physician 6 Surgeon Work units
Tattooist 6 Surgeon Work units

Extra Work Units

Skill Name Points Cost Prerequisite Use
Extra Work Units 1-5 Creator Archetype Permanent

Note: Maximum of 10 extra Work Units. Extra Work Units cannot be taken as a cross-archetype skill.

Resistences

Skill Name Points Cost Prerequisite Use
Immune to [Disease] 4 Resist Disease Permanent
Immune to [Poison] 5 Resist Poison Permanent

Note: Any character may have a maximum of 3 immunities in total.

Other

Skill Points Cost Prerequisites Use
Creator’s Insight 5 Any Creator skill Twice per day