While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Detect Magic: Difference between revisions

From Curious Pastimes Wiki
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Detect Magic==

{| class="wikitable"
{| class="wikitable"
|-
|-
! Name !! Detect Magic
! Vocals !! ''I call upon the powers of Life, the Elements and Spirit to reveal to me the magical nature of this object – Detect Magic''
|-
|-
| Vocals || “I call upon the powers of Life, the Elements and Spirit to reveal to me the magical nature of this object – Detect Magic”
| Call|| ''Detect Magic''
|-
|-
| Range|| Touch
| Range|| Touch
Line 11: Line 9:
| Duration || Instantaneous
| Duration || Instantaneous
|-
|-
| Cost || 1 magic point
| Cost || 1 [[Magic#Magic Points|magic point]]
|-
|-
| Key Words|| Lesser Fundamental / Information
| Key Words|| Lesser / Fundamental / Information
|-
|-
| Description || The caster learns whether the target object is enchanted (including by a spell, by ritual or divine power, by the skill [[Invocation]], by conjunctional magic or any other magical or supernatural means), the mix of sphere(s) present, and a very rough (typically one-word) description of the enchantment’s primary effect. It does not reveal the enchantment’s duration, charges or any other mechanical details.
| Description || The caster learns whether the target object is [[Equipment and Resources#Enchantment and Investment|enchanted]] by any means (including temporarily by a spell, by ritual or divine power, by the skill [[Invocation]], by conjunctional magic or any other magical or supernatural means).




They also learn the mix of sphere(s) present, and a very rough (typically one-word) description of the enchantment’s primary effect(s). It does not reveal the enchantment’s duration, charges or any other mechanical details.
The caster does not reveal the item’s secondary traits, if any, including any drawbacks or limitations.

:'''Examples'''
:*A demon-killing sword that calls ''Elemental Spiritual Through'' is revealed as “Elemental and Spiritual, with a damaging enchantment”
:*An amulet that hardens the wearer’s skin, giving them one extra physical hit, shows up as “Corporeal, with a defensive enchantment”

The spell does not reveal the enchantment’s drawbacks or limitations, or anything other than its main intended effect.
|-
| Skills || [[Corporeal Spellcasting]], [[Elemental Spellcasting]], [[Spiritual Spellcasting]]
|}
|}



Latest revision as of 07:29, 13 September 2024

Name Detect Magic
Vocals “I call upon the powers of Life, the Elements and Spirit to reveal to me the magical nature of this object – Detect Magic”
Range Touch
Duration Instantaneous
Cost 1 magic point
Key Words Lesser / Fundamental / Information
Description The caster learns whether the target object is enchanted by any means (including temporarily by a spell, by ritual or divine power, by the skill Invocation, by conjunctional magic or any other magical or supernatural means).


They also learn the mix of sphere(s) present, and a very rough (typically one-word) description of the enchantment’s primary effect(s). It does not reveal the enchantment’s duration, charges or any other mechanical details.

Examples
  • A demon-killing sword that calls Elemental Spiritual Through is revealed as “Elemental and Spiritual, with a damaging enchantment”
  • An amulet that hardens the wearer’s skin, giving them one extra physical hit, shows up as “Corporeal, with a defensive enchantment”

The spell does not reveal the enchantment’s drawbacks or limitations, or anything other than its main intended effect.

Skills Corporeal Spellcasting, Elemental Spellcasting, Spiritual Spellcasting


Return to Spell List