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Necromancy: Difference between revisions

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(Created page with "==Necromancy== {| class="wikitable" |- ! Name !! Necromancy |- | Cost || 8 points |- | Prerequisites || Corporeal Spellcasting and Spiritual Spellcasting |- | Key Words|| Archetype / Magic points |- | Description || The character can, at a cost in magic points, cast necromancy and fundamental spells from the following list: *Banish Undead *Corporeal Weapon *Discern Nature of Undead *Spirit Shield *Greater Countermagic *Harden Skin *Para...")
 
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==Necromancy==

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| Prerequisites || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]]
| Prerequisites || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]]
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| Key Words|| Archetype / Magic points
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
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| Description || The character can, at a cost in magic points, cast necromancy and fundamental spells from the following list:
| Description || The character can, at a cost in [[Magic#Magic Points|magic points]], cast [[Spellcasting|spells]] from the following list:
*[[Banish Undead]]
*[[Corporeal Weapon]]
*[[Discern Nature of Undead]]
*[[Spirit Shield]]
*[[Greater Countermagic]]
*[[Harden Skin]]
*[[Paralysis]]
*[[Spiritual Weapon]]
*[[Wounding]]


:*[[Banish Undead]]
They may also, at a cost in magic points and resources, perform the rites [[Bind Path Focus]], [[Control Corporeal Undead]], [[Fortitude]], [[Necromantic Ward]], [[Resilience]] and [[Speak With Dead]].
:*[[Corporeal Weapon]]
The character may not cast greater spells while wearing medium armour, or any spells while wearing heavy armour.
:*[[Discern Nature of Undead]]
:*[[Spirit Shield]]
:*[[Greater Countermagic]]
:*[[Harden Skin]]
:*[[Paralysis]]
:*[[Spiritual Weapon]]
:*[[Wounding]]

They may also, at a cost in [[Magic#Magic Points|magic points]] and [[Rites#Preparing the Space|materials]], perform the [[Rites|rites]]:

:*[[Bind Path Focus]]
:*[[Control Corporeal Undead]]
:*[[Fortitude]]
:*[[Necromantic Ward]]
:*[[Resilience]]
:*[[Speak With Dead]]

The character may not cast greater spells while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || [[Exalted Necromancy]]
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Latest revision as of 21:51, 12 September 2024

Name Necromancy
Cost 8 points
Prerequisites Corporeal Spellcasting and Spiritual Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast spells from the following list:

They may also, at a cost in magic points and materials, perform the rites:

The character may not cast greater spells while wearing medium armour, or any spells while wearing heavy armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Exalted Necromancy


Return to Skills List