While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Tattooist: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Tattooist== {| class="wikitable" |- ! Name !! Tattooist |- | Cost || 3 points |- | Prerequisites || Artisan |- | Key Words|| Archetype / Work Units |- | Description || The character can, with access to a surgeon’s bed and a cost in work units and materials, produce more complex scars and tattoos, per the Tattooist recipe list. |} Return to Skills List")
 
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Tattooist==

{| class="wikitable"
{| class="wikitable"
|-
|-
! Name !! Tattooist
! Name !! Tattooist
|-
|-
| Cost || 3 points
| Cost || 6 points
|-
|-
| Prerequisites || [[Artisan]]
| Prerequisites || [[Surgeon]]
|-
|-
| Key Words|| Archetype / Work Units
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]]
|-
| Description || The character can, with access to a [[Surgery#Surgeon's Beds|surgeon’s bed]] and a cost in [[Creation#Work Units|work units]] and [[Surgery#Materials for Surgery|materials]], produce [[Charm Tattoo|charm tattoos]] and [[Talisman Tattoo|talisman tattoos]].


The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || None
| Description || The character can, with access to a surgeon’s bed and a cost in work units and materials, produce more complex scars and tattoos, per the Tattooist recipe list.
|}
|}



Latest revision as of 21:04, 12 September 2024

Name Tattooist
Cost 6 points
Prerequisites Surgeon
Key Words Archetype / Creator / Work Units
Description The character can, with access to a surgeon’s bed and a cost in work units and materials, produce charm tattoos and talisman tattoos.


The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List