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Heroic Charge: Difference between revisions

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(Created page with "==Reckless Charge== {| class="wikitable" |- ! Name !! Reckless Charge |- | Cost || 6 points |- | Prerequisites || Inspiration |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, after thirty seconds’ roleplay working themselves into a rage, the character may make themselves '''immune''' to fear effects (per the skill Fearlessness) and mind effects (per the skill Iron Will) for up to one minute, only as long as they are charging or...")
 
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| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Twice per day
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| Description || Twice per day, after thirty seconds’ roleplay working themselves into a rage, the character may make themselves '''immune''' to fear effects (per the skill [[Fearlessness]]) and mind effects (per the skill [[Iron Will]]) for up to one minute, only as long as they are charging or actively attacking enemies. If they stop attacking or charging, the effect immediately ends.
| Description || Twice per day, after thirty seconds’ roleplay working themselves into a rage, the character may make themselves '''immune''' to fear and mind effects for up to one minute, only as long as they are charging or actively attacking enemies. If they stop attacking or charging, the effect immediately ends.
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Revision as of 14:57, 26 June 2024

Reckless Charge

Name Reckless Charge
Cost 6 points
Prerequisites Inspiration
Key Words Archetype / Twice per day
Description Twice per day, after thirty seconds’ roleplay working themselves into a rage, the character may make themselves immune to fear and mind effects for up to one minute, only as long as they are charging or actively attacking enemies. If they stop attacking or charging, the effect immediately ends.


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